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Warm Up

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Getting Started

  1. 01

    Approaching Sound Design

    The theory and mindset, how to think like a sound designer before you touch a timeline

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  2. 02

    Materials

    Everything you need to set up — project files, Soundly, and how to follow along

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Sound Designing the Animation

  1. 03

    Object Sounds

    Making sounds come alive. Focusing on sounds tied to things we can actually see on screen (taps, clicks, or a bouncing ball).

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  2. 04

    Whooshes

    Emphasising movement and adding a sense of air and flow.

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  3. 05

    Transitions

    Building tension and letting the viewer feel an incoming change.

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  4. 06

    Impacts

    Giving weight to key moments of the sound design.

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Final Mix

  1. 07

    Delivering a professional, final mix

    Balance the full soundtrack and deliver a mix ready for a client

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Outro

  1. 08

    Wrap up

    What to take into your next project, principles, and next steps.

    Start
  2. 09

    Book a 30min call

    Schedule a call to talk through your work and next steps.

    Start